﻿using System;
using System.Collections.Generic;
using System.Text;

/*
 * 协议
 * 
 */
namespace Protocol
{
    public class GameProtocol
    {
        public const int TYPE_ACCOUNT = 0;                //登陆模块
        public const int TYPE_USER = 1;                //用户模块
        public const int TYPE_MATCH = 2;                //匹配战斗模块
        public const int TYPE_SELECT = 3;               //选择英雄模块
        public const int TYPE_FIGHT = 4;               //战斗模块
        public const int TYPE_OTHER = 5;               //其他模块
        public const int TYPE_FORWARD = 6;              //转发模块
    }
}
